Tuesday, 3 October 2017

Researching into horror

The overall aim of horror films is to depict the worst fears and emotions of the audience


Typical settings

  • Big abandoned buildings 
  • Narrow dark alleys
  • Dark woods
  • Basements
  • Mental asylums
  • Run down areas

Technical codes - camera angles, sounds and editing
  • High and low angles create fear and tension
  • Hand-held shaky camera makes it more realistic and scary
  • Dark sounds like thumping and piano noises are very important - ambient diagetic sounds like footsteps and non-diagetic sounds like heartbeats
  • Long takes - jump scare 
  • Short takes to create pace and go through time quicker

Props
  • Dark colours like black relating to evil
  • Dark lighting to create shadows and create mystery
  • Violent props eg; dangerous weapons
  • Old fashioned 

Typical themes
  • Good vs Evil
  • Paranormal
  • Science gone bad
  • Zombies
  • Insanity
  • Apocalypse 
  • Thriller

These are the general conventions of the horror genre, I will need to both conform and go against these conventions to make sure that my production is seen as a horror but doesn't just simply copy all other productions so that it is unique. Understanding these conventions clearly allows me to get a rough picture of some ideas for my trailer, as I now know what the audience will want.  

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